Q3Canvas Class Reference

#include <q3canvas.h>

Inheritance diagram for Q3Canvas:

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Collaboration diagram for Q3Canvas:

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List of all members.

Detailed Description

The Q3Canvas class provides a 2D area that can contain Q3CanvasItem objects.

The Q3Canvas class manages its 2D graphic area and all the canvas items the area contains. The canvas has no visual appearance of its own. Instead, it is displayed on screen using a Q3CanvasView. Multiple Q3CanvasView widgets may be associated with a canvas to provide multiple views of the same canvas.

The canvas is optimized for large numbers of items, particularly where only a small percentage of the items change at any one time. If the entire display changes very frequently, you should consider using your own custom Q3ScrollView subclass.

Qt provides a rich set of canvas item classes, e.g. Q3CanvasEllipse, Q3CanvasLine, Q3CanvasPolygon, Q3CanvasPolygonalItem, Q3CanvasRectangle, Q3CanvasSpline, Q3CanvasSprite and Q3CanvasText. You can subclass to create your own canvas items; Q3CanvasPolygonalItem is the most common base class used for this purpose.

Items appear on the canvas after their show() function has been called (or setVisible(true)), and after update() has been called. The canvas only shows items that are visible, and then only if update() is called. (By default the canvas is white and so are canvas items, so if nothing appears try changing colors.)

If you created the canvas without passing a width and height to the constructor you must also call resize().

Although a canvas may appear to be similar to a widget with child widgets, there are several notable differences:

Canvas items are usually much faster to manipulate and redraw than child widgets, with the speed advantage becoming especially great when there are many canvas items and non-rectangular items. In most situations canvas items are also a lot more memory efficient than child widgets.

It's easy to detect overlapping items (collision detection).

The canvas can be larger than a widget. A million-by-million canvas is perfectly possible. At such a size a widget might be very inefficient, and some window systems might not support it at all, whereas Q3Canvas scales well. Even with a billion pixels and a million items, finding a particular canvas item, detecting collisions, etc., is still fast (though the memory consumption may be prohibitive at such extremes).

Two or more Q3CanvasView objects can view the same canvas.

An arbitrary transformation matrix can be set on each Q3CanvasView which makes it easy to zoom, rotate or shear the viewed canvas.

Widgets provide a lot more functionality, such as input (QKeyEvent, QMouseEvent etc.) and layout management (QGridLayout etc.).

A canvas consists of a background, a number of canvas items organized by x, y and z coordinates, and a foreground. A canvas item's z coordinate can be treated as a layer number -- canvas items with a higher z coordinate appear in front of canvas items with a lower z coordinate.

The background is white by default, but can be set to a different color using setBackgroundColor(), or to a repeated pixmap using setBackgroundPixmap() or to a mosaic of smaller pixmaps using setTiles(). Individual tiles can be set with setTile(). There are corresponding get functions, e.g. backgroundColor() and backgroundPixmap().

Note that Q3Canvas does not inherit from QWidget, even though it has some functions which provide the same functionality as those in QWidget. One of these is setBackgroundPixmap(); some others are resize(), size(), width() and height(). Q3CanvasView is the widget used to display a canvas on the screen.

Canvas items are added to a canvas by constructing them and passing the canvas to the canvas item's constructor. An item can be moved to a different canvas using Q3CanvasItem::setCanvas().

Canvas items are movable (and in the case of Q3CanvasSprites, animated) objects that inherit Q3CanvasItem. Each canvas item has a position on the canvas (x, y coordinates) and a height (z coordinate), all of which are held as floating-point numbers. Moving canvas items also have x and y velocities. It's possible for a canvas item to be outside the canvas (for example Q3CanvasItem::x() is greater than width()). When a canvas item is off the canvas, onCanvas() returns false and the canvas disregards the item. (Canvas items off the canvas do not slow down any of the common operations on the canvas.)

Canvas items can be moved with Q3CanvasItem::move(). The advance() function moves all Q3CanvasItem::animated() canvas items and setAdvancePeriod() makes Q3Canvas move them automatically on a periodic basis. In the context of the Q3Canvas classes, to `animate' a canvas item is to set it in motion, i.e. using Q3CanvasItem::setVelocity(). Animation of a canvas item itself, i.e. items which change over time, is enabled by calling Q3CanvasSprite::setFrameAnimation(), or more generally by subclassing and reimplementing Q3CanvasItem::advance(). To detect collisions use one of the Q3CanvasItem::collisions() functions.

The changed parts of the canvas are redrawn (if they are visible in a canvas view) whenever update() is called. You can either call update() manually after having changed the contents of the canvas, or force periodic updates using setUpdatePeriod(). If you have moving objects on the canvas, you must call advance() every time the objects should move one step further. Periodic calls to advance() can be forced using setAdvancePeriod(). The advance() function will call Q3CanvasItem::advance() on every item that is animated and trigger an update of the affected areas afterwards. (A canvas item that is `animated' is simply a canvas item that is in motion.)

Q3Canvas organizes its canvas items into chunks; these are areas on the canvas that are used to speed up most operations. Many operations start by eliminating most chunks (i.e. those which haven't changed) and then process only the canvas items that are in the few interesting (i.e. changed) chunks. A valid chunk, validChunk(), is one which is on the canvas.

The chunk size is a key factor to Q3Canvas's speed: if there are too many chunks, the speed benefit of grouping canvas items into chunks is reduced. If the chunks are too large, it takes too long to process each one. The Q3Canvas constructor tries to pick a suitable size, but you can call retune() to change it at any time. The chunkSize() function returns the current chunk size. The canvas items always make sure they're in the right chunks; all you need to make sure of is that the canvas uses the right chunk size. A good rule of thumb is that the size should be a bit smaller than the average canvas item size. If you have moving objects, the chunk size should be a bit smaller than the average size of the moving items.

The foreground is normally nothing, but if you reimplement drawForeground(), you can draw things in front of all the canvas items.

Areas can be set as changed with setChanged() and set unchanged with setUnchanged(). The entire canvas can be set as changed with setAllChanged(). A list of all the items on the canvas is returned by allItems().

An area can be copied (painted) to a QPainter with drawArea().

If the canvas is resized it emits the resized() signal.

The examples/canvas application and the 2D graphics page of the examples/demo application demonstrate many of Q3Canvas's facilities.

See also:
Q3CanvasView Q3CanvasItem, QtCanvas, {Porting to Graphics View}

Definition at line 184 of file q3canvas.h.

Public Slots

virtual void advance ()
virtual void update ()

Signals

void resized ()

Public Member Functions

 Q3Canvas (QObject *parent=0, const char *name=0)
 Q3Canvas (int w, int h)
 Q3Canvas (QPixmap p, int h, int v, int tilewidth, int tileheight)
virtual ~Q3Canvas ()
virtual void setTiles (QPixmap tiles, int h, int v, int tilewidth, int tileheight)
virtual void setBackgroundPixmap (const QPixmap &p)
QPixmap backgroundPixmap () const
virtual void setBackgroundColor (const QColor &c)
QColor backgroundColor () const
virtual void setTile (int x, int y, int tilenum)
int tile (int x, int y) const
int tilesHorizontally () const
int tilesVertically () const
int tileWidth () const
int tileHeight () const
virtual void resize (int width, int height)
int width () const
int height () const
QSize size () const
QRect rect () const
bool onCanvas (int x, int y) const
bool onCanvas (const QPoint &p) const
bool validChunk (int x, int y) const
bool validChunk (const QPoint &p) const
int chunkSize () const
virtual void retune (int chunksize, int maxclusters=100)
bool sameChunk (int x1, int y1, int x2, int y2) const
virtual void setChangedChunk (int i, int j)
virtual void setChangedChunkContaining (int x, int y)
virtual void setAllChanged ()
virtual void setChanged (const QRect &area)
virtual void setUnchanged (const QRect &area)
void addItemToChunk (Q3CanvasItem *, int i, int j)
void removeItemFromChunk (Q3CanvasItem *, int i, int j)
void addItemToChunkContaining (Q3CanvasItem *, int x, int y)
void removeItemFromChunkContaining (Q3CanvasItem *, int x, int y)
Q3CanvasItemList allItems ()
Q3CanvasItemList collisions (const QPoint &) const
Q3CanvasItemList collisions (const QRect &) const
Q3CanvasItemList collisions (const Q3PointArray &pa, const Q3CanvasItem *item, bool exact) const
void drawArea (const QRect &, QPainter *p, bool double_buffer=false)
virtual void addView (Q3CanvasView *)
virtual void removeView (Q3CanvasView *)
void drawCanvasArea (const QRect &, QPainter *p=0, bool double_buffer=true)
void drawViewArea (Q3CanvasView *view, QPainter *p, const QRect &r, bool dbuf)
virtual void addItem (Q3CanvasItem *)
virtual void addAnimation (Q3CanvasItem *)
virtual void removeItem (Q3CanvasItem *)
virtual void removeAnimation (Q3CanvasItem *)
virtual void setAdvancePeriod (int ms)
virtual void setUpdatePeriod (int ms)
virtual void setDoubleBuffering (bool y)

Protected Member Functions

virtual void drawBackground (QPainter &, const QRect &area)
virtual void drawForeground (QPainter &, const QRect &area)

Private Member Functions

void init (int w, int h, int chunksze=16, int maxclust=100)
Q3CanvasChunkchunk (int i, int j) const
Q3CanvasChunkchunkContaining (int x, int y) const
QRect changeBounds (const QRect &inarea)
void ensureOffScrSize (int osw, int osh)
void initTiles (QPixmap p, int h, int v, int tilewidth, int tileheight)

Private Attributes

QPixmap offscr
int awidth
int aheight
int chunksize
int maxclusters
int chwidth
int chheight
Q3CanvasChunkchunks
Q3CanvasDatad
ushort * grid
ushort htiles
ushort vtiles
ushort tilew
ushort tileh
bool oneone
QPixmap pm
QTimerupdate_timer
QColor bgcolor
bool debug_redraw_areas
bool dblbuf

Friends

void qt_unview (Q3Canvas *c)


Constructor & Destructor Documentation

Q3Canvas::Q3Canvas ( QObject parent = 0,
const char *  name = 0 
)

Create a Q3Canvas with no size. parent and name are passed to the QObject superclass.

Warning:
You must call resize() at some time after creation to be able to use the canvas.

Definition at line 614 of file q3canvas.cpp.

References init().

00615     : QObject(parent, name)
00616 {
00617     init(0,0);
00618 }

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Q3Canvas::Q3Canvas ( int  w,
int  h 
)

Constructs a Q3Canvas that is w pixels wide and h pixels high.

Definition at line 623 of file q3canvas.cpp.

References init().

00624 {
00625     init(w,h);
00626 }

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Q3Canvas::Q3Canvas ( QPixmap  p,
int  h,
int  v,
int  tilewidth,
int  tileheight 
)

Constructs a Q3Canvas which will be composed of h tiles horizontally and v tiles vertically. Each tile will be an image tilewidth by tileheight pixels taken from pixmap p.

The pixmap p is a list of tiles, arranged left to right, (and in the case of pixmaps that have multiple rows of tiles, top to bottom), with tile 0 in the top-left corner, tile 1 next to the right, and so on, e.g.

0 1 2 3 4 5 6 7

The Q3Canvas is initially sized to show exactly the given number of tiles horizontally and vertically. If it is resized to be larger, the entire matrix of tiles will be repeated as often as necessary to cover the area. If it is smaller, tiles to the right and bottom will not be visible.

See also:
setTiles()

Definition at line 651 of file q3canvas.cpp.

References init(), p, scm(), and setTiles().

00653 {
00654     init(h*tilewidth, v*tileheight, scm(tilewidth,tileheight));
00655     setTiles(p, h, v, tilewidth, tileheight);
00656 }

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Q3Canvas::~Q3Canvas (  )  [virtual]

Destroys the canvas and all the canvas's canvas items.

Definition at line 668 of file q3canvas.cpp.

References allItems(), QLinkedList< T >::begin(), chunks, d, QLinkedList< T >::end(), grid, and qt_unview.

00669 {
00670     qt_unview(this);
00671     Q3CanvasItemList all = allItems();
00672     for (Q3CanvasItemList::Iterator it=all.begin(); it!=all.end(); ++it)
00673   delete *it;
00674     delete [] chunks;
00675     delete [] grid;
00676     delete d;
00677 }

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Member Function Documentation

void Q3Canvas::setTiles ( QPixmap  p,
int  h,
int  v,
int  tilewidth,
int  tileheight 
) [virtual]

Sets the Q3Canvas to be composed of h tiles horizontally and v tiles vertically. Each tile will be an image tilewidth by tileheight pixels from pixmap p.

The pixmap p is a list of tiles, arranged left to right, (and in the case of pixmaps that have multiple rows of tiles, top to bottom), with tile 0 in the top-left corner, tile 1 next to the right, and so on, e.g.

0 1 2 3 4 5 6 7

If the canvas is larger than the matrix of tiles, the entire matrix is repeated as necessary to cover the whole canvas. If it is smaller, tiles to the right and bottom are not visible.

The width and height of p must be a multiple of tilewidth and tileheight. If they are not the function will do nothing.

If you want to unset any tiling set, then just pass in a null pixmap and 0 for h, v, tilewidth, and tileheight.

Definition at line 1603 of file q3canvas.cpp.

References grid, htiles, p, pm, retune(), s, scm(), setAllChanged(), tileh, tilew, and vtiles.

Referenced by Q3Canvas(), and setBackgroundPixmap().

01605 {
01606     if (!p.isNull() && (!tilewidth || !tileheight ||
01607    p.width() % tilewidth != 0 || p.height() % tileheight != 0))
01608       return;
01609 
01610     htiles = h;
01611     vtiles = v;
01612     delete[] grid;
01613     pm = p;
01614     if (h && v && !p.isNull()) {
01615   grid = new ushort[h*v];
01616   memset(grid, 0, h*v*sizeof(ushort));
01617   tilew = tilewidth;
01618   tileh = tileheight;
01619     } else {
01620   grid = 0;
01621     }
01622     if (h + v > 10) {
01623   int s = scm(tilewidth,tileheight);
01624   retune(s < 128 ? s : QMAX(tilewidth,tileheight));
01625     }
01626     setAllChanged();
01627 }

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void Q3Canvas::setBackgroundPixmap ( const QPixmap p  )  [virtual]

Sets the solid background to be the pixmap p repeated as necessary to cover the entire canvas.

See also:
backgroundPixmap(), setBackgroundColor(), setTiles()

Definition at line 1486 of file q3canvas.cpp.

References d, Q3PtrList< type >::first(), Q3PtrList< type >::next(), p, setTiles(), Q3ScrollView::updateContents(), and Q3CanvasData::viewList.

01487 {
01488     setTiles(p, 1, 1, p.width(), p.height());
01489     Q3CanvasView* view = d->viewList.first();
01490     while (view != 0) {
01491   view->updateContents();
01492   view = d->viewList.next();
01493     }
01494 }

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QPixmap Q3Canvas::backgroundPixmap (  )  const

Returns the pixmap set by setBackgroundPixmap(). By default, this is a null pixmap.

See also:
setBackgroundPixmap(), backgroundColor()

Definition at line 1475 of file q3canvas.cpp.

References pm.

01476 {
01477     return pm;
01478 }

void Q3Canvas::setBackgroundColor ( const QColor c  )  [virtual]

Sets the solid background to be the color c.

See also:
backgroundColor(), setBackgroundPixmap(), setTiles()

Definition at line 1454 of file q3canvas.cpp.

References bgcolor, c, d, Q3PtrList< type >::first(), Q3PtrList< type >::next(), setAllChanged(), Q3CanvasData::viewList, and Q3ScrollView::viewport().

01455 {
01456     if (bgcolor != c) {
01457   bgcolor = c;
01458   Q3CanvasView* view=d->viewList.first();
01459   while (view != 0) {
01460       /* XXX this doesn't look right. Shouldn't this
01461          be more like setBackgroundPixmap? : Ian */
01462       view->viewport()->setEraseColor(bgcolor);
01463       view=d->viewList.next();
01464   }
01465   setAllChanged();
01466     }
01467 }

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QColor Q3Canvas::backgroundColor (  )  const

Returns the color set by setBackgroundColor(). By default, this is white.

This function is not a reimplementation of QWidget::backgroundColor() (Q3Canvas is not a subclass of QWidget), but all Q3CanvasViews that are viewing the canvas will set their backgrounds to this color.

See also:
setBackgroundColor(), backgroundPixmap()

Definition at line 1444 of file q3canvas.cpp.

References bgcolor.

Referenced by addView().

01445 {
01446     return bgcolor;
01447 }

void Q3Canvas::setTile ( int  x,
int  y,
int  tilenum 
) [virtual]

Sets the tile at (x, y) to use tile number tilenum, which is an index into the tile pixmaps. The canvas will update appropriately when update() is next called.

The images are taken from the pixmap set by setTiles() and are arranged left to right, (and in the case of pixmaps that have multiple rows of tiles, top to bottom), with tile 0 in the top-left corner, tile 1 next to the right, and so on, e.g.

0 1 2 3 4 5 6 7

See also:
tile() setTiles()

Definition at line 1684 of file q3canvas.cpp.

References chunksize, grid, htiles, setChanged(), setChangedChunk(), t, tileh, and tilew.

01685 {
01686     ushort& t = grid[x+y*htiles];
01687     if (t != tilenum) {
01688   t = tilenum;
01689   if (tilew == tileh && tilew == chunksize)
01690       setChangedChunk(x, y);      // common case
01691   else
01692       setChanged(QRect(x*tilew,y*tileh,tilew,tileh));
01693     }
01694 }

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int Q3Canvas::tile ( int  x,
int  y 
) const [inline]

Returns the tile at position (x, y). Initially, all tiles are 0.

The parameters must be within range, i.e. 0 < x < tilesHorizontally() and 0 < y < tilesVertically().

See also:
setTile()

Definition at line 203 of file q3canvas.h.

Referenced by drawBackground().

00204   { return grid[x+y*htiles]; }

int Q3Canvas::tilesHorizontally (  )  const [inline]

Returns the number of tiles horizontally.

Definition at line 206 of file q3canvas.h.

Referenced by drawBackground().

00207   { return htiles; }

int Q3Canvas::tilesVertically (  )  const [inline]

Returns the number of tiles vertically.

Definition at line 208 of file q3canvas.h.

Referenced by drawBackground().

00209   { return vtiles; }

int Q3Canvas::tileWidth (  )  const [inline]

Returns the width of each tile.

Definition at line 211 of file q3canvas.h.

00212   { return tilew; }

int Q3Canvas::tileHeight (  )  const [inline]

Returns the height of each tile.

Definition at line 213 of file q3canvas.h.

00214   { return tileh; }

void Q3Canvas::resize ( int  w,
int  h 
) [virtual]

Changes the size of the canvas to have a width of w and a height of h. This is a slow operation.

Definition at line 714 of file q3canvas.cpp.

References aheight, Q3PtrList< type >::append(), awidth, chheight, chunks, chunksize, chwidth, d, emit, Q3PtrList< type >::first(), Q3CanvasData::itemDict, Q3PtrList< type >::next(), resized(), setAllChanged(), and Q3CanvasItem::show().

00715 {
00716     if (awidth==w && aheight==h)
00717   return;
00718 
00719     Q3CanvasItem* item;
00720     Q3PtrList<Q3CanvasItem> hidden;
00721     for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
00722   if (((Q3CanvasItem*)it.currentKey())->isVisible()) {
00723       ((Q3CanvasItem*)it.currentKey())->hide();
00724       hidden.append(((Q3CanvasItem*)it.currentKey()));
00725   }
00726     }
00727 
00728     int nchwidth=(w+chunksize-1)/chunksize;
00729     int nchheight=(h+chunksize-1)/chunksize;
00730 
00731     Q3CanvasChunk* newchunks = new Q3CanvasChunk[nchwidth*nchheight];
00732 
00733     // Commit the new values.
00734     //
00735     awidth=w;
00736     aheight=h;
00737     chwidth=nchwidth;
00738     chheight=nchheight;
00739     delete [] chunks;
00740     chunks=newchunks;
00741 
00742     for (item=hidden.first(); item != 0; item=hidden.next()) {
00743   item->show();
00744     }
00745 
00746     setAllChanged();
00747 
00748     emit resized();
00749 }

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int Q3Canvas::width (  )  const [inline]

Returns the width of the canvas, in pixels.

Definition at line 217 of file q3canvas.h.

Referenced by addItemToChunkContaining(), changeBounds(), drawCanvasArea(), drawViewArea(), removeItemFromChunkContaining(), setAllChanged(), setChanged(), setChangedChunkContaining(), setUnchanged(), and Q3CanvasView::updateContentsSize().

00218   { return awidth; }

int Q3Canvas::height (  )  const [inline]

Returns the height of the canvas, in pixels.

Definition at line 219 of file q3canvas.h.

Referenced by addItemToChunkContaining(), changeBounds(), drawCanvasArea(), drawViewArea(), removeItemFromChunkContaining(), setAllChanged(), setChanged(), setChangedChunkContaining(), setUnchanged(), and Q3CanvasView::updateContentsSize().

00220   { return aheight; }

QSize Q3Canvas::size (  )  const [inline]

Returns the size of the canvas, in pixels.

Definition at line 221 of file q3canvas.h.

00222   { return QSize(awidth,aheight); }

QRect Q3Canvas::rect (  )  const [inline]

Returns a rectangle the size of the canvas.

Definition at line 223 of file q3canvas.h.

Referenced by QPolygonalProcessor::QPolygonalProcessor().

00224   { return QRect(0, 0, awidth, aheight); }

bool Q3Canvas::onCanvas ( int  x,
int  y 
) const [inline]

Returns true if the pixel position (x, y) is on the canvas; otherwise returns false.

See also:
validChunk()

Definition at line 225 of file q3canvas.h.

00226   { return x>=0 && y>=0 && x<awidth && y<aheight; }

bool Q3Canvas::onCanvas ( const QPoint p  )  const [inline]

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Returns true if the pixel position p is on the canvas; otherwise returns false.

See also:
validChunk()

Definition at line 227 of file q3canvas.h.

References p.

00228   { return onCanvas(p.x(),p.y()); }

bool Q3Canvas::validChunk ( int  x,
int  y 
) const [inline]

Returns true if the chunk position (x, y) is on the canvas; otherwise returns false.

See also:
onCanvas()

Definition at line 229 of file q3canvas.h.

Referenced by addItemToChunk(), collisions(), removeItemFromChunk(), and setChangedChunk().

00230   { return x>=0 && y>=0 && x<chwidth && y<chheight; }

bool Q3Canvas::validChunk ( const QPoint p  )  const [inline]

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Returns true if the chunk position p is on the canvas; otherwise returns false.

See also:
onCanvas()

Definition at line 231 of file q3canvas.h.

References p.

00232   { return validChunk(p.x(),p.y()); }

int Q3Canvas::chunkSize (  )  const [inline]

Returns the chunk size of the canvas.

See also:
retune()

Definition at line 234 of file q3canvas.h.

Referenced by QPolygonalProcessor::add(), Q3CanvasSprite::addToChunks(), Q3CanvasText::addToChunks(), Q3CanvasText::changeChunks(), Q3CanvasSprite::changeChunks(), Q3CanvasItem::chunks(), QPolygonalProcessor::doSpans(), QPolygonalProcessor::QPolygonalProcessor(), Q3CanvasText::removeFromChunks(), and Q3CanvasSprite::removeFromChunks().

00235   { return chunksize; }

void Q3Canvas::retune ( int  chunksze,
int  mxclusters = 100 
) [virtual]

Change the efficiency tuning parameters to mxclusters clusters, each of size chunksze. This is a slow operation if there are many objects on the canvas.

The canvas is divided into chunks which are rectangular areas chunksze wide by chunksze high. Use a chunk size which is about the average size of the canvas items. If you choose a chunk size which is too small it will increase the amount of calculation required when drawing since each change will affect many chunks. If you choose a chunk size which is too large the amount of drawing required will increase because for each change, a lot of drawing will be required since there will be many (unchanged) canvas items which are in the same chunk as the changed canvas items.

Internally, a canvas uses a low-resolution "chunk matrix" to keep track of all the items in the canvas. A 64x64 chunk matrix is the default for a 1024x1024 pixel canvas, where each chunk collects canvas items in a 16x16 pixel square. This default is also affected by setTiles(). You can tune this default using this function. For example if you have a very large canvas and want to trade off speed for memory then you might set the chunk size to 32 or 64.

The mxclusters argument is the number of rectangular groups of chunks that will be separately drawn. If the canvas has a large number of small, dispersed items, this should be about that number. Our testing suggests that a large number of clusters is almost always best.

Definition at line 791 of file q3canvas.cpp.

References aheight, Q3PtrList< type >::append(), awidth, chheight, chunks, chunksize, chwidth, d, Q3PtrList< type >::first(), Q3CanvasData::itemDict, maxclusters, and Q3PtrList< type >::next().

Referenced by setTiles().

00792 {
00793     maxclusters=mxclusters;
00794 
00795     if (chunksize!=chunksze) {
00796   Q3PtrList<Q3CanvasItem> hidden;
00797   for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
00798       if (((Q3CanvasItem*)it.currentKey())->isVisible()) {
00799     ((Q3CanvasItem*)it.currentKey())->hide();
00800     hidden.append(((Q3CanvasItem*)it.currentKey()));
00801       }
00802   }
00803 
00804   chunksize=chunksze;
00805 
00806   int nchwidth=(awidth+chunksize-1)/chunksize;
00807   int nchheight=(aheight+chunksize-1)/chunksize;
00808 
00809   Q3CanvasChunk* newchunks = new Q3CanvasChunk[nchwidth*nchheight];
00810 
00811   // Commit the new values.
00812   //
00813   chwidth=nchwidth;
00814   chheight=nchheight;
00815   delete [] chunks;
00816   chunks=newchunks;
00817 
00818   for (Q3CanvasItem* item=hidden.first(); item != 0; item=hidden.next()) {
00819       item->show();
00820   }
00821     }
00822 }

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bool Q3Canvas::sameChunk ( int  x1,
int  y1,
int  x2,
int  y2 
) const [inline]

Definition at line 238 of file q3canvas.h.

00239   { return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }

void Q3Canvas::setChangedChunk ( int  i,
int  j 
) [virtual]

Definition at line 1350 of file q3canvas.cpp.

References Q3CanvasChunk::change(), chunk(), and validChunk().

Referenced by Q3CanvasItem::changeChunks(), Q3CanvasText::changeChunks(), Q3CanvasSprite::changeChunks(), and setTile().

01351 {
01352     if (validChunk(x,y)) {
01353   Q3CanvasChunk& ch=chunk(x,y);
01354   ch.change();
01355     }
01356 }

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void Q3Canvas::setChangedChunkContaining ( int  x,
int  y 
) [virtual]

Definition at line 1368 of file q3canvas.cpp.

References Q3CanvasChunk::change(), chunk(), chunkContaining(), height(), and width().

01369 {
01370     if (x>=0 && x<width() && y>=0 && y<height()) {
01371   Q3CanvasChunk& chunk=chunkContaining(x,y);
01372   chunk.change();
01373     }
01374 }

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void Q3Canvas::setAllChanged (  )  [virtual]

Marks the whole canvas as changed. All views of the canvas will be entirely redrawn when update() is called next.

Definition at line 1161 of file q3canvas.cpp.

References height(), setChanged(), and width().

Referenced by resize(), setBackgroundColor(), and setTiles().

01162 {
01163     setChanged(QRect(0,0,width(),height()));
01164 }

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void Q3Canvas::setChanged ( const QRect area  )  [virtual]

Marks area as changed. This area will be redrawn in all views that are showing it when update() is called next.

Definition at line 1170 of file q3canvas.cpp.

References area(), Q3CanvasChunk::change(), chheight, chunk(), chunksize, chwidth, QRect::height(), height(), QRect::width(), width(), QRect::x(), x, QRect::y(), and y.

Referenced by setAllChanged(), and setTile().

01171 {
01172     QRect thearea = area.intersected(QRect(0, 0, width(), height()));
01173 
01174     int mx = (thearea.x()+thearea.width()+chunksize)/chunksize;
01175     int my = (thearea.y()+thearea.height()+chunksize)/chunksize;
01176     if (mx>chwidth)
01177   mx=chwidth;
01178     if (my>chheight)
01179   my=chheight;
01180 
01181     int x=thearea.x()/chunksize;
01182     while(x<mx) {
01183   int y = thearea.y()/chunksize;
01184   while(y<my) {
01185       chunk(x,y).change();
01186       y++;
01187   }
01188   x++;
01189     }
01190 }

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void Q3Canvas::setUnchanged ( const QRect area  )  [virtual]

Marks area as unchanged. The area will not be redrawn in the views for the next update(), unless it is marked or changed again before the next call to update().

Definition at line 1197 of file q3canvas.cpp.

References area(), chheight, chunk(), chunksize, chwidth, QRect::height(), height(), Q3CanvasChunk::takeChange(), QRect::width(), width(), QRect::x(), x, QRect::y(), and y.

Referenced by update().

01198 {
01199     QRect thearea = area.intersected(QRect(0, 0, width(), height()));
01200 
01201     int mx = (thearea.x()+thearea.width()+chunksize)/chunksize;
01202     int my = (thearea.y()+thearea.height()+chunksize)/chunksize;
01203     if (mx>chwidth)
01204   mx=chwidth;
01205     if (my>chheight)
01206   my=chheight;
01207 
01208     int x=thearea.x()/chunksize;
01209     while(x<mx) {
01210   int y = thearea.y()/chunksize;
01211   while(y<my) {
01212       chunk(x,y).takeChange();
01213       y++;
01214   }
01215   x++;
01216     }
01217 }

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void Q3Canvas::addItemToChunk ( Q3CanvasItem ,
int  i,
int  j 
)

Definition at line 1383 of file q3canvas.cpp.

References Q3CanvasChunk::add(), chunk(), g, and validChunk().

Referenced by Q3CanvasItem::addToChunks(), Q3CanvasSprite::addToChunks(), and Q3CanvasText::addToChunks().

01384 {
01385     if (validChunk(x,y)) {
01386   chunk(x,y).add(g);
01387     }
01388 }

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void Q3Canvas::removeItemFromChunk ( Q3CanvasItem ,
int  i,
int  j 
)

Definition at line 1397 of file q3canvas.cpp.

References chunk(), g, Q3CanvasChunk::remove(), and validChunk().

Referenced by Q3CanvasText::removeFromChunks(), Q3CanvasItem::removeFromChunks(), and Q3CanvasSprite::removeFromChunks().

01398 {
01399     if (validChunk(x,y)) {
01400   chunk(x,y).remove(g);
01401     }
01402 }

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void Q3Canvas::addItemToChunkContaining ( Q3CanvasItem ,
int  x,
int  y 
)

Definition at line 1412 of file q3canvas.cpp.

References Q3CanvasChunk::add(), chunkContaining(), g, height(), and width().

01413 {
01414     if (x>=0 && x<width() && y>=0 && y<height()) {
01415   chunkContaining(x,y).add(g);
01416     }
01417 }

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void Q3Canvas::removeItemFromChunkContaining ( Q3CanvasItem ,
int  x,
int  y 
)

Definition at line 1426 of file q3canvas.cpp.

References chunkContaining(), g, height(), Q3CanvasChunk::remove(), and width().

01427 {
01428     if (x>=0 && x<width() && y>=0 && y<height()) {
01429   chunkContaining(x,y).remove(g);
01430     }
01431 }

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Q3CanvasItemList Q3Canvas::allItems (  ) 

Returns a list of all the items in the canvas.

Definition at line 700 of file q3canvas.cpp.

References d, Q3CanvasData::itemDict, and Q3ValueList< T >::prepend().

Referenced by ~Q3Canvas().

00701 {
00702     Q3CanvasItemList list;
00703     for (Q3PtrDictIterator<void> it=d->itemDict; it.currentKey(); ++it) {
00704   list.prepend((Q3CanvasItem*)it.currentKey());
00705     }
00706     return list;
00707 }

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Q3CanvasItemList Q3Canvas::collisions ( const QPoint p  )  const

Returns a list of canvas items that collide with the point p. The list is ordered by z coordinates, from highest z coordinate (front-most item) to lowest z coordinate (rear-most item).

Definition at line 2521 of file q3canvas.cpp.

References p.

Referenced by Q3CanvasItem::collisions().

02522 {
02523     return collisions(QRect(p,QSize(1,1)));
02524 }

Q3CanvasItemList Q3Canvas::collisions ( const QRect r  )  const

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Returns a list of items which collide with the rectangle r. The list is ordered by z coordinates, from highest z coordinate (front-most item) to lowest z coordinate (rear-most item).

Definition at line 2533 of file q3canvas.cpp.

References i, l, and Qt::NoPen.

02534 {
02535     Q3CanvasRectangle i(r,(Q3Canvas*)this);
02536     i.setPen(NoPen);
02537     i.show(); // doesn't actually show, since we destroy it
02538     Q3CanvasItemList l = i.collisions(true);
02539     l.sort();
02540     return l;
02541 }

Q3CanvasItemList Q3Canvas::collisions ( const Q3PointArray chunklist,
const Q3CanvasItem item,
bool  exact 
) const

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. Returns a list of canvas items which intersect with the chunks listed in chunklist, excluding item. If exact is true, only those which actually collide with item are returned; otherwise canvas items are included just for being in the chunks.

This is a utility function mainly used to implement the simpler Q3CanvasItem::collisions() function.

Definition at line 2555 of file q3canvas.cpp.

References Q3ValueList< T >::append(), chunk(), Q3CanvasItem::collidesWith(), QVector< T >::count(), Q3PtrDict< type >::find(), g, i, int, l, Q3CanvasChunk::listPtr(), Q3PtrDict< type >::replace(), validChunk(), x, and y.

02557 {
02558     Q3PtrDict<void> seen;
02559     Q3CanvasItemList result;
02560     for (int i=0; i<(int)chunklist.count(); i++) {
02561   int x = chunklist[i].x();
02562   int y = chunklist[i].y();
02563   if (validChunk(x,y)) {
02564       const Q3CanvasItemList* l = chunk(x,y).listPtr();
02565       for (Q3CanvasItemList::ConstIterator it=l->begin(); it!=l->end(); ++it) {
02566     Q3CanvasItem *g=*it;
02567     if (g != item) {
02568         if (!seen.find(g)) {
02569       seen.replace(g,(void*)1);
02570       if (!exact || item->collidesWith(g))
02571           result.append(g);
02572         }
02573     }
02574       }
02575   }
02576     }
02577     return result;
02578 }

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void Q3Canvas::drawArea ( const QRect clip,
QPainter painter,
bool  dbuf = false 
)

Paints all canvas items that are in the area clip to painter, using double-buffering if dbuf is true.

e.g. to print the canvas to a printer:

    QPrinter pr;
    if (pr.setup()) {
  QPainter p(&pr);
  canvas.drawArea(canvas.rect(), &p);
    }

Definition at line 1283 of file q3canvas.cpp.

References drawCanvasArea().

01284 {
01285     if (painter)
01286   drawCanvasArea(clip, painter, dbuf);
01287 }

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void Q3Canvas::addView ( Q3CanvasView  )  [virtual]

Definition at line 946 of file q3canvas.cpp.

References Q3PtrList< type >::append(), backgroundColor(), d, htiles, QPixmap::isNull(), pm, Q3CanvasData::viewList, Q3ScrollView::viewport(), and vtiles.

00947 {
00948     d->viewList.append(view);
00949     if (htiles>1 || vtiles>1 || pm.isNull())
00950   view->viewport()->setBackgroundColor(backgroundColor());
00951 }

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void Q3Canvas::removeView ( Q3CanvasView  )  [virtual]

Definition at line 958 of file q3canvas.cpp.

References d, Q3PtrList< type >::removeRef(), and Q3CanvasData::viewList.

00959 {
00960     d->viewList.removeRef(view);
00961 }

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void Q3Canvas::drawCanvasArea ( const QRect ,
QPainter p = 0,
bool  double_buffer = true 
)

Definition at line 1293 of file q3canvas.cpp.

References area(), chheight, chunk(), chunksize, chwidth, drawBackground(), drawForeground(), Q3CanvasItemList::drawUnique(), height(), QRect::intersected(), Q3CanvasChunk::listPtr(), p, Q3CanvasItemList::sort(), width(), x, and y.

Referenced by drawArea(), and drawViewArea().

01294 {
01295     QRect area=inarea.intersected(QRect(0,0,width(),height()));
01296 
01297     if (!p) return; // Nothing to do.
01298 
01299     int lx=area.x()/chunksize;
01300     int ly=area.y()/chunksize;
01301     int mx=area.right()/chunksize;
01302     int my=area.bottom()/chunksize;
01303     if (mx>=chwidth)
01304   mx=chwidth-1;
01305     if (my>=chheight)
01306   my=chheight-1;
01307 
01308     Q3CanvasItemList allvisible;
01309 
01310     // Stores the region within area that need to be drawn. It is relative
01311     // to area.topLeft()  (so as to keep within bounds of 16-bit XRegions)
01312     QRegion rgn;
01313 
01314     for (int x=lx; x<=mx; x++) {
01315   for (int y=ly; y<=my; y++) {
01316       // Only reset change if all views updating, and
01317       // wholy within area. (conservative:  ignore entire boundary)
01318       //
01319       // Disable this to help debugging.
01320       //
01321       if (!p) {
01322     if (chunk(x,y).takeChange()) {
01323         // ### should at least make bands
01324         rgn |= QRegion(x*chunksize-area.x(),y*chunksize-area.y(),
01325                                    chunksize,chunksize);
01326         allvisible += *chunk(x,y).listPtr();
01327     }
01328       } else {
01329     allvisible += *chunk(x,y).listPtr();
01330       }
01331   }
01332     }
01333     allvisible.sort();
01334 
01335     drawBackground(*p,area);
01336     allvisible.drawUnique(*p);
01337     drawForeground(*p,area);
01338 }

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void Q3Canvas::drawViewArea ( Q3CanvasView view,
QPainter p,
const QRect r,
bool  dbuf 
)

Definition at line 1053 of file q3canvas.cpp.

References a, QPalette::Active, QPalette::brush(), QRect::contains(), Q3ScrollView::contentsToViewport(), drawCanvasArea(), QRect::height(), height(), QMatrix::m11(), QMatrix::m12(), QMatrix::m21(), QMatrix::m22(), QMatrix::map(), p, QWidget::palette(), qt_setcliprect(), qt_setclipregion(), QMatrix::translate(), Q3ScrollView::viewport(), QRect::width(), width(), QPalette::Window, Q3CanvasView::worldMatrix(), QRect::x(), QPoint::x(), QRect::y(), and QPoint::y().

Referenced by Q3CanvasView::drawContents().

01054 {
01055     QPoint tl = view->contentsToViewport(QPoint(0,0));
01056 
01057 #ifndef QT_NO_TRANSFORMATIONS
01058     QMatrix wm = view->worldMatrix();
01059     QMatrix iwm = wm.invert();
01060     // ivr = covers all chunks in vr
01061     QRect ivr = iwm.map(vr);
01062     QMatrix twm;
01063     twm.translate(tl.x(),tl.y());
01064 #else
01065     QRect ivr = vr;
01066 #endif
01067 
01068     QRect all(0,0,width(),height());
01069 
01070     if (!all.contains(ivr)) {
01071   // Need to clip with edge of canvas.
01072 
01073 #ifndef QT_NO_TRANSFORMATIONS
01074   // For translation-only transformation, it is safe to include the right
01075   // and bottom edges, but otherwise, these must be excluded since they
01076   // are not precisely defined (different bresenham paths).
01077   Q3PointArray a;
01078   if (wm.m12()==0.0 && wm.m21()==0.0 && wm.m11() == 1.0 && wm.m22() == 1.0)
01079       a = Q3PointArray(QRect(all.x(),all.y(),all.width()+1,all.height()+1));
01080   else
01081       a = Q3PointArray(all);
01082 
01083   a = (wm*twm).map(a);
01084 #else
01085   Q3PointArray a(QRect(all.x(),all.y(),all.width()+1,all.height()+1));
01086 #endif
01087   if (view->viewport()->backgroundMode() == NoBackground) {
01088       QRect cvr = vr; cvr.moveBy(tl.x(),tl.y());
01089       qt_setclipregion(p, QRegion(cvr)-QRegion(a));
01090       p->fillRect(vr,view->viewport()->palette()
01091                         .brush(QPalette::Active,QPalette::Window));
01092   }
01093   qt_setclipregion(p, a);
01094     }
01095 
01096     QRect r = vr; r.moveBy(tl.x(),tl.y()); // move to untransformed co-ords
01097     if (!all.contains(ivr)) {
01098         QRegion inside = p->clipRegion() & r;
01099         //QRegion outside = p->clipRegion() - r;
01100         //p->setClipRegion(outside);
01101         //p->fillRect(outside.boundingRect(),red);
01102         qt_setclipregion(p, inside);
01103     } else {
01104         qt_setcliprect(p, r);
01105     }
01106 #ifndef QT_NO_TRANSFORMATIONS
01107     p->setWorldMatrix(wm*twm);
01108 #else
01109 #endif
01110     drawCanvasArea(ivr,p,false);
01111 }

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void Q3Canvas::addItem ( Q3CanvasItem  )  [virtual]

Definition at line 906 of file q3canvas.cpp.

References d, and Q3CanvasData::itemDict.

Referenced by Q3CanvasItem::Q3CanvasItem(), and Q3CanvasItem::setCanvas().

00907 {
00908     d->itemDict.insert((void*)item,(void*)1);
00909 }

void Q3Canvas::addAnimation ( Q3CanvasItem  )  [virtual]

Definition at line 916 of file q3canvas.cpp.

References Q3CanvasData::animDict, and d.

Referenced by Q3CanvasItem::setAnimated(), and Q3CanvasItem::setCanvas().

00917 {
00918     d->animDict.insert((void*)item,(void*)1);
00919 }

void Q3Canvas::removeItem ( Q3CanvasItem  )  [virtual]

Definition at line 936 of file q3canvas.cpp.

References d, and Q3CanvasData::itemDict.

Referenced by Q3CanvasItem::setCanvas(), and Q3CanvasItem::~Q3CanvasItem().

00937 {
00938     d->itemDict.remove((void*)item);
00939 }

void Q3Canvas::removeAnimation ( Q3CanvasItem  )  [virtual]

Definition at line 926 of file q3canvas.cpp.

References Q3CanvasData::animDict, and d.

Referenced by Q3CanvasItem::setAnimated(), Q3CanvasItem::setCanvas(), and Q3CanvasItem::~Q3CanvasItem().

00927 {
00928     d->animDict.remove((void*)item);
00929 }

void Q3Canvas::setAdvancePeriod ( int  ms  )  [virtual]

Sets the canvas to call advance() every ms milliseconds. Any previous setting by setAdvancePeriod() or setUpdatePeriod() is overridden.

If ms is less than 0 advancing will be stopped.

Definition at line 970 of file q3canvas.cpp.

References advance(), QObject::connect(), SIGNAL, SLOT, QTimer::start(), QTimer::stop(), and update_timer.

00971 {
00972     if (ms<0) {
00973   if (update_timer)
00974       update_timer->stop();
00975     } else {
00976   if (update_timer)
00977       delete update_timer;
00978   update_timer = new QTimer(this);
00979   connect(update_timer,SIGNAL(timeout()),this,SLOT(advance()));
00980   update_timer->start(ms);
00981     }
00982 }

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void Q3Canvas::setUpdatePeriod ( int  ms  )  [virtual]

Sets the canvas to call update() every ms milliseconds. Any previous setting by setAdvancePeriod() or setUpdatePeriod() is overridden.

If ms is less than 0 automatic updating will be stopped.

Definition at line 991 of file q3canvas.cpp.

References QObject::connect(), SIGNAL, SLOT, QTimer::start(), QTimer::stop(), update(), and update_timer.

00992 {
00993     if (ms<0) {
00994   if (update_timer)
00995       update_timer->stop();
00996     } else {
00997   if (update_timer)
00998       delete update_timer;
00999   update_timer = new QTimer(this);
01000   connect(update_timer,SIGNAL(timeout()),this,SLOT(update()));
01001   update_timer->start(ms);
01002     }
01003 }

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void Q3Canvas::setDoubleBuffering ( bool  y  )  [virtual]

If y is true (the default) double-buffering is switched on; otherwise double-buffering is switched off.

Turning off double-buffering causes the redrawn areas to flicker a little and also gives a (usually small) performance improvement.

Definition at line 1571 of file q3canvas.cpp.

References dblbuf.

01572 {
01573     dblbuf = y;
01574 }

void Q3Canvas::resized (  )  [signal]

This signal is emitted whenever the canvas is resized. Each Q3CanvasView connects to this signal to keep the scrollview's size correct.

Referenced by resize().

void Q3Canvas::advance (  )  [virtual, slot]

Moves all Q3CanvasItem::animated() canvas items on the canvas and refreshes all changes to all views of the canvas. (An `animated' item is an item that is in motion; see setVelocity().)

The advance takes place in two phases. In phase 0, the Q3CanvasItem::advance() function of each Q3CanvasItem::animated() canvas item is called with paramater 0. Then all these canvas items are called again, with parameter 1. In phase 0, the canvas items should not change position, merely examine other items on the canvas for which special processing is required, such as collisions between items. In phase 1, all canvas items should change positions, ignoring any other items on the canvas. This two-phase approach allows for considerations of "fairness", although no Q3CanvasItem subclasses supplied with Qt do anything interesting in phase 0.

The canvas can be configured to call this function periodically with setAdvancePeriod().

See also:
update()

Definition at line 1027 of file q3canvas.cpp.

References Q3CanvasData::animDict, Q3PtrDictIterator< type >::current(), Q3PtrDictIterator< type >::currentKey(), d, i, Q3PtrDictIterator< type >::toFirst(), and update().

Referenced by setAdvancePeriod().

01028 {
01029     Q3PtrDictIterator<void> it=d->animDict;
01030     while (it.current()) {
01031   Q3CanvasItem* i = (Q3CanvasItem*)(void*)it.currentKey();
01032   ++it;
01033   if (i)
01034       i->advance(0);
01035     }
01036     // we expect the dict contains the exact same items as in the
01037     // first pass.
01038     it.toFirst();
01039     while (it.current()) {
01040   Q3CanvasItem* i = (Q3CanvasItem*)(void*)it.currentKey();
01041   ++it;
01042   if (i)
01043       i->advance(1);
01044     }
01045     update();
01046 }

void Q3Canvas::update (  )  [virtual, slot]

Repaints changed areas in all views of the canvas.

See also:
advance()

Definition at line 1118 of file q3canvas.cpp.

References Q3PtrList< type >::append(), area(), changeBounds(), Q3ScrollView::contentsX(), Q3ScrollView::contentsY(), Q3PtrListIterator< type >::current(), d, Q3PtrList< type >::first(), Q3CanvasView::inverseWorldMatrix(), QMatrix::map(), Q3PtrList< type >::next(), Q3PtrCollection::setAutoDelete(), setUnchanged(), QWidget::update(), Q3CanvasData::viewList, Q3ScrollView::viewport(), Q3ScrollView::visibleHeight(), Q3ScrollView::visibleWidth(), and Q3CanvasView::worldMatrix().

Referenced by advance(), and setUpdatePeriod().

01119 {
01120     // ##### fix QT_NO_TRANSFORMATIONS
01121 #ifndef QT_NO_TRANSFORMATIONS
01122     Q3PtrList<QRect> doneareas;
01123     doneareas.setAutoDelete(true);
01124 #endif
01125 
01126     Q3PtrListIterator<Q3CanvasView> it(d->viewList);
01127     Q3CanvasView* view;
01128     while((view=it.current()) != 0) {
01129   ++it;
01130 #ifndef QT_NO_TRANSFORMATIONS
01131   QMatrix wm = view->worldMatrix();
01132 #endif
01133   QRect area(view->contentsX(),view->contentsY(),
01134        view->visibleWidth(),view->visibleHeight());
01135   if (area.width()>0 && area.height()>0) {
01136 #ifndef QT_NO_TRANSFORMATIONS
01137             // r = Visible area of the canvas where there are changes
01138             QRect r = changeBounds(view->inverseWorldMatrix().map(area));
01139             if (!r.isEmpty()) {
01140                 QRect tr = wm.map(r);
01141                 tr.moveBy(-view->contentsX(), -view->contentsY());
01142                 view->viewport()->update(tr);
01143                 doneareas.append(new QRect(r));
01144             }
01145 #endif
01146   }
01147     }
01148 
01149 #ifndef QT_NO_TRANSFORMATIONS
01150     for (QRect* r=doneareas.first(); r != 0; r=doneareas.next())
01151   setUnchanged(*r);
01152 #endif
01153 }

void Q3Canvas::drawBackground ( QPainter painter,
const QRect clip 
) [protected, virtual]

This virtual function is called for all updates of the canvas. It renders any background graphics using the painter painter, in the area clip. If the canvas has a background pixmap or a tiled background, that graphic is used, otherwise the canvas is cleared using the background color.

If the graphics for an area change, you must explicitly call setChanged(const QRect&) for the result to be visible when update() is next called.

See also:
setBackgroundColor(), setBackgroundPixmap(), setTiles()

Definition at line 1509 of file q3canvas.cpp.

References bgcolor, QRect::bottom(), QPainter::drawPixmap(), QPainter::fillRect(), grid, QPixmap::height(), QRect::height(), i, QPixmap::isNull(), j, QRect::left(), pm, QRect::right(), t, tile(), tileh, tilesHorizontally(), tilesVertically(), tilew, QRect::top(), QRect::width(), QPixmap::width(), QRect::x(), x, QRect::y(), and y.

Referenced by drawCanvasArea().

01510 {
01511     if (pm.isNull()) {
01512   painter.fillRect(clip,bgcolor);
01513     } else if (!grid) {
01514   for (int x=clip.x()/pm.width();
01515       x<(clip.x()+clip.width()+pm.width()-1)/pm.width(); x++)
01516   {
01517       for (int y=clip.y()/pm.height();
01518     y<(clip.y()+clip.height()+pm.height()-1)/pm.height(); y++)
01519       {
01520     painter.drawPixmap(x*pm.width(), y*pm.height(),pm);
01521       }
01522   }
01523     } else {
01524   const int x1 = clip.left()/tilew;
01525   int x2 = clip.right()/tilew;
01526   const int y1 = clip.top()/tileh;
01527   int y2 = clip.bottom()/tileh;
01528 
01529   const int roww = pm.width()/tilew;
01530 
01531   for (int j=y1; j<=y2; j++) {
01532       int jj = j%tilesVertically();
01533       for (int i=x1; i<=x2; i++) {
01534     int t = tile(i%tilesHorizontally(), jj);
01535     int tx = t % roww;
01536     int ty = t / roww;
01537     painter.drawPixmap(i*tilew, j*tileh, pm,
01538         tx*tilew, ty*tileh, tilew, tileh);
01539       }
01540   }
01541     }
01542 }

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void Q3Canvas::drawForeground ( QPainter painter,
const QRect clip 
) [protected, virtual]

This virtual function is called for all updates of the canvas. It renders any foreground graphics using the painter painter, in the area clip.

If the graphics for an area change, you must explicitly call setChanged(const QRect&) for the result to be visible when update() is next called.

The default is to draw nothing.

Definition at line 1555 of file q3canvas.cpp.

References debug_redraw_areas, QPainter::drawRect(), Qt::NoBrush, red, QPainter::setBrush(), and QPainter::setPen().

Referenced by drawCanvasArea().

01556 {
01557     if (debug_redraw_areas) {
01558   painter.setPen(red);
01559   painter.setBrush(NoBrush);
01560   painter.drawRect(clip);
01561     }
01562 }

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void Q3Canvas::init ( int  w,
int  h,
int  chunksze = 16,
int  maxclust = 100 
) [private]

Definition at line 588 of file q3canvas.cpp.

References aheight, awidth, bgcolor, chheight, chunks, chunksize, chwidth, d, dblbuf, debug_redraw_areas, grid, htiles, maxclusters, update_timer, vtiles, and Qt::white.

Referenced by Q3Canvas().

00589 {
00590     d = new Q3CanvasData;
00591     awidth=w;
00592     aheight=h;
00593     chunksize=chunksze;
00594     maxclusters=mxclusters;
00595     chwidth=(w+chunksize-1)/chunksize;
00596     chheight=(h+chunksize-1)/chunksize;
00597     chunks=new Q3CanvasChunk[chwidth*chheight];
00598     update_timer = 0;
00599     bgcolor = white;
00600     grid = 0;
00601     htiles = 0;
00602     vtiles = 0;
00603     dblbuf = false;
00604     debug_redraw_areas = false;
00605 }

Q3CanvasChunk & Q3Canvas::chunk ( int  i,
int  j 
) const [private]

Definition at line 683 of file q3canvas.cpp.

References chunks, and chwidth.

Referenced by addItemToChunk(), changeBounds(), chunkContaining(), collisions(), drawCanvasArea(), removeItemFromChunk(), setChanged(), setChangedChunk(), setChangedChunkContaining(), and setUnchanged().

00684 {
00685     return chunks[i+chwidth*j];
00686 }

Q3CanvasChunk & Q3Canvas::chunkContaining ( int  x,
int  y 
) const [private]

Definition at line 692 of file q3canvas.cpp.

References chunk(), and chunksize.

Referenced by addItemToChunkContaining(), removeItemFromChunkContaining(), and setChangedChunkContaining().

00693 {
00694     return chunk(x/chunksize,y/chunksize);
00695 }

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QRect Q3Canvas::changeBounds ( const QRect inarea  )  [private]

Definition at line 1223 of file q3canvas.cpp.

References area(), chheight, chunk(), chunksize, chwidth, Q3CanvasChunk::hasChanged(), height(), QRect::intersected(), QRect::isEmpty(), width(), x, and y.

Referenced by update().

01224 {
01225     QRect area = inarea.intersected(QRect(0, 0, width(), height()));
01226 
01227     int mx = (area.x()+area.width()+chunksize)/chunksize;
01228     int my = (area.y()+area.height()+chunksize)/chunksize;
01229     if (mx > chwidth)
01230   mx=chwidth;
01231     if (my > chheight)
01232   my=chheight;
01233 
01234     QRect result;
01235 
01236     int x=area.x()/chunksize;
01237     while(x<mx) {
01238   int y=area.y()/chunksize;
01239   while(y<my) {
01240       Q3CanvasChunk& ch=chunk(x,y);
01241       if (ch.hasChanged())
01242     result |= QRect(x,y,1,1);
01243       y++;
01244   }
01245   x++;
01246     }
01247 
01248     if (!result.isEmpty()) {
01249   result.rLeft() *= chunksize;
01250   result.rTop() *= chunksize;
01251   result.rRight() *= chunksize;
01252   result.rBottom() *= chunksize;
01253   result.rRight() += chunksize;
01254   result.rBottom() += chunksize;
01255     }
01256 
01257     return result;
01258 }

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void Q3Canvas::ensureOffScrSize ( int  osw,
int  osh 
) [private]

Definition at line 1260 of file q3canvas.cpp.

References QPixmap::height(), offscr, and QPixmap::width().

01261 {
01262     if (osw > offscr.width() || osh > offscr.height())
01263   offscr.resize(QMAX(osw,offscr.width()),
01264           QMAX(osh,offscr.height()));
01265     else if (offscr.width() == 0 || offscr.height() == 0)
01266   offscr.resize(QMAX(offscr.width(), 1),
01267            QMAX(offscr.height(), 1));
01268 }

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void Q3Canvas::initTiles ( QPixmap  p,
int  h,
int  v,
int  tilewidth,
int  tileheight 
) [private]


Friends And Related Function Documentation

void qt_unview ( Q3Canvas c  )  [friend]

Definition at line 658 of file q3canvas.cpp.

Referenced by ~Q3Canvas().

00659 {
00660     for (Q3CanvasView* view=c->d->viewList.first(); view != 0; view=c->d->viewList.next()) {
00661   view->viewing = 0;
00662     }
00663 }


Member Data Documentation

QPixmap Q3Canvas::offscr [private]

Definition at line 297 of file q3canvas.h.

Referenced by ensureOffScrSize().

int Q3Canvas::awidth [private]

Definition at line 298 of file q3canvas.h.

Referenced by init(), resize(), and retune().

int Q3Canvas::aheight [private]

Definition at line 298 of file q3canvas.h.

Referenced by init(), resize(), and retune().

int Q3Canvas::chunksize [private]

Definition at line 299 of file q3canvas.h.

Referenced by changeBounds(), chunkContaining(), drawCanvasArea(), init(), resize(), retune(), setChanged(), setTile(), and setUnchanged().

int Q3Canvas::maxclusters [private]

Definition at line 300 of file q3canvas.h.

Referenced by init(), and retune().

int Q3Canvas::chwidth [private]

Definition at line 301 of file q3canvas.h.

Referenced by changeBounds(), chunk(), drawCanvasArea(), init(), resize(), retune(), setChanged(), and setUnchanged().

int Q3Canvas::chheight [private]

Definition at line 301 of file q3canvas.h.

Referenced by changeBounds(), drawCanvasArea(), init(), resize(), retune(), setChanged(), and setUnchanged().

Q3CanvasChunk* Q3Canvas::chunks [private]

Definition at line 302 of file q3canvas.h.

Referenced by chunk(), init(), resize(), retune(), and ~Q3Canvas().

Q3CanvasData* Q3Canvas::d [private]

Definition at line 304 of file q3canvas.h.

Referenced by addAnimation(), addItem(), addView(), advance(), allItems(), init(), removeAnimation(), removeItem(), removeView(), resize(), retune(), setBackgroundColor(), setBackgroundPixmap(), update(), and ~Q3Canvas().

ushort* Q3Canvas::grid [private]

Definition at line 307 of file q3canvas.h.

Referenced by drawBackground(), init(), setTile(), setTiles(), and ~Q3Canvas().

ushort Q3Canvas::htiles [private]

Definition at line 308 of file q3canvas.h.

Referenced by addView(), init(), setTile(), and setTiles().

ushort Q3Canvas::vtiles [private]

Definition at line 309 of file q3canvas.h.

Referenced by addView(), init(), and setTiles().

ushort Q3Canvas::tilew [private]

Definition at line 310 of file q3canvas.h.

Referenced by drawBackground(), setTile(), and setTiles().

ushort Q3Canvas::tileh [private]

Definition at line 311 of file q3canvas.h.

Referenced by drawBackground(), setTile(), and setTiles().

bool Q3Canvas::oneone [private]

Definition at line 312 of file q3canvas.h.

QPixmap Q3Canvas::pm [private]

Definition at line 313 of file q3canvas.h.

Referenced by addView(), backgroundPixmap(), drawBackground(), and setTiles().

QTimer* Q3Canvas::update_timer [private]

Definition at line 314 of file q3canvas.h.

Referenced by init(), setAdvancePeriod(), and setUpdatePeriod().

QColor Q3Canvas::bgcolor [private]

Definition at line 315 of file q3canvas.h.

Referenced by backgroundColor(), drawBackground(), init(), and setBackgroundColor().

bool Q3Canvas::debug_redraw_areas [private]

Definition at line 316 of file q3canvas.h.

Referenced by drawForeground(), and init().

bool Q3Canvas::dblbuf [private]

Definition at line 317 of file q3canvas.h.

Referenced by init(), and setDoubleBuffering().


The documentation for this class was generated from the following files:
Generated on Thu Mar 15 15:42:41 2007 for Qt 4.2 User's Guide by  doxygen 1.5.1