#include <qgl.h>
Inheritance diagram for QGLFormat:


A display format has several characteristics: Double or single buffering. Depth buffer. RGBA or color index mode. Alpha channel. Accumulation buffer. Stencil buffer. Stereo buffers. Direct rendering. Presence of an overlay. The plane of an overlay format. Multisample buffers.
You can also specify preferred bit depths for the depth buffer, alpha buffer, accumulation buffer and the stencil buffer with the functions: setDepthBufferSize(), setAlphaBufferSize(), setAccumBufferSize() and setStencilBufferSize().
Note that even if you specify that you prefer a 32 bit depth buffer (e.g. with setDepthBufferSize(32)), the format that is chosen may not have a 32 bit depth buffer, even if there is a format available with a 32 bit depth buffer. The main reason for this is how the system dependant picking algorithms work on the different platforms, and some format options may have higher precedence than others.
You create and tell a QGLFormat object what rendering options you want from an OpenGL OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other countries. rendering context.
OpenGL drivers or accelerated hardware may or may not support advanced features such as alpha channel or stereographic viewing. If you request some features that the driver/hardware does not provide when you create a QGLWidget, you will get a rendering context with the nearest subset of features.
There are different ways to define the display characteristics of a rendering context. One is to create a QGLFormat and make it the default for the entire application:
QGLFormat fmt; fmt.setAlpha(true); fmt.setStereo(true); QGLFormat::setDefaultFormat(fmt);
Or you can specify the desired format when creating an object of your QGLWidget subclass:
QGLFormat fmt; fmt.setDoubleBuffer(false); // single buffer fmt.setDirectRendering(false); // software rendering MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
After the widget has been created, you can find out which of the requested features the system was able to provide:
QGLFormat fmt; fmt.setOverlay(true); fmt.setStereo(true); MyGLWidget* myWidget = new MyGLWidget(fmt, ...); if (!myWidget->format().stereo()) { // ok, goggles off if (!myWidget->format().hasOverlay()) { qFatal("Cool hardware required"); } }
Definition at line 107 of file qgl.h.
Public Types | |
| enum | OpenGLVersionFlag |
Public Member Functions | |
| QGLFormat () | |
| QGLFormat (QGL::FormatOptions options, int plane=0) | |
| QGLFormat (const QGLFormat &other) | |
| QGLFormat & | operator= (const QGLFormat &other) |
| ~QGLFormat () | |
| void | setDepthBufferSize (int size) |
| int | depthBufferSize () const |
| void | setAccumBufferSize (int size) |
| int | accumBufferSize () const |
| void | setRedBufferSize (int size) |
| int | redBufferSize () const |
| void | setGreenBufferSize (int size) |
| int | greenBufferSize () const |
| void | setBlueBufferSize (int size) |
| int | blueBufferSize () const |
| void | setAlphaBufferSize (int size) |
| int | alphaBufferSize () const |
| void | setStencilBufferSize (int size) |
| int | stencilBufferSize () const |
| void | setSampleBuffers (bool enable) |
| bool | sampleBuffers () const |
| void | setSamples (int numSamples) |
| int | samples () const |
| void | setSwapInterval (int interval) |
| int | swapInterval () const |
| bool | doubleBuffer () const |
| void | setDoubleBuffer (bool enable) |
| bool | depth () const |
| void | setDepth (bool enable) |
| bool | rgba () const |
| void | setRgba (bool enable) |
| bool | alpha () const |
| void | setAlpha (bool enable) |
| bool | accum () const |
| void | setAccum (bool enable) |
| bool | stencil () const |
| void | setStencil (bool enable) |
| bool | stereo () const |
| void | setStereo (bool enable) |
| bool | directRendering () const |
| void | setDirectRendering (bool enable) |
| bool | hasOverlay () const |
| void | setOverlay (bool enable) |
| int | plane () const |
| void | setPlane (int plane) |
| void | setOption (QGL::FormatOptions opt) |
| bool | testOption (QGL::FormatOptions opt) const |
Static Public Member Functions | |
| static QGLFormat | defaultFormat () |
| static void | setDefaultFormat (const QGLFormat &f) |
| static QGLFormat | defaultOverlayFormat () |
| static void | setDefaultOverlayFormat (const QGLFormat &f) |
| static bool | hasOpenGL () |
| static bool | hasOpenGLOverlays () |
| static OpenGLVersionFlags | openGLVersionFlags () |
Private Attributes | |
| QGLFormatPrivate * | d |
Friends | |
| Q_OPENGL_EXPORT bool | operator== (const QGLFormat &, const QGLFormat &) |
| Q_OPENGL_EXPORT bool | operator!= (const QGLFormat &, const QGLFormat &) |
OpenGL_Version_None If no OpenGL is present or if no OpenGL context is current.
OpenGL_Version_1_1 OpenGL version 1.1 or higher is present.
OpenGL_Version_1_2 OpenGL version 1.2 or higher is present.
OpenGL_Version_1_3 OpenGL version 1.3 or higher is present.
OpenGL_Version_1_4 OpenGL version 1.4 or higher is present.
OpenGL_Version_1_5 OpenGL version 1.5 or higher is present.
OpenGL_Version_2_0 OpenGL version 2.0 or higher is present. Note that version 2.0 supports all the functionality of version 1.5.
OpenGL_Version_2_1 OpenGL version 2.1 or higher is present.
OpenGL_ES_CommonLite_Version_1_0 OpenGL ES version 1.0 Common Lite or higher is present.
OpenGL_ES_Common_Version_1_0 OpenGL ES version 1.0 Common or higher is present. The Common profile supports all the features of Common Lite.
OpenGL_ES_CommonLite_Version_1_1 OpenGL ES version 1.1 Common Lite or higher is present.
OpenGL_ES_Common_Version_1_1 OpenGL ES version 1.1 Common or higher is present. The Common profile supports all the features of Common Lite.
OpenGL_ES_Version_2_0 OpenGL ES version 2.0 or higher is present. Note that OpenGL ES version 2.0 does not support all the features of OpenGL ES 1.x. So if OpenGL_ES_Version_2_0 is returned, none of the ES 1.x flags are returned.
See also {http://www.opengl.org} for more information about the different revisions of OpenGL.
Definition at line 180 of file qgl.h.
00180 { 00181 OpenGL_Version_None = 0x00000000, 00182 OpenGL_Version_1_1 = 0x00000001, 00183 OpenGL_Version_1_2 = 0x00000002, 00184 OpenGL_Version_1_3 = 0x00000004, 00185 OpenGL_Version_1_4 = 0x00000008, 00186 OpenGL_Version_1_5 = 0x00000010, 00187 OpenGL_Version_2_0 = 0x00000020, 00188 OpenGL_Version_2_1 = 0x00000040, 00189 OpenGL_ES_Common_Version_1_0 = 0x00000080, 00190 OpenGL_ES_CommonLite_Version_1_0 = 0x00000100, 00191 OpenGL_ES_Common_Version_1_1 = 0x00000200, 00192 OpenGL_ES_CommonLite_Version_1_1 = 0x00000400, 00193 OpenGL_ES_Version_2_0 = 0x00000800 00194 };
| QGLFormat::QGLFormat | ( | ) |
Constructs a QGLFormat object with the factory default settings: Double buffer: Enabled. Depth buffer: Enabled. RGBA: Enabled (i.e., color index disabled). Alpha channel: Disabled. Accumulator buffer: Disabled. Stencil buffer: Disabled. Stereo: Disabled. Direct rendering: Enabled. Overlay: Disabled. Plane: 0 (i.e., normal plane). Multisample buffers: Disabled.
Definition at line 269 of file qgl.cpp.
References d.
00270 { 00271 d = new QGLFormatPrivate; 00272 }
| QGLFormat::QGLFormat | ( | QGL::FormatOptions | options, | |
| int | plane = 0 | |||
| ) |
Creates a QGLFormat object that is a copy of the current application default format.
If options is not 0, this copy is modified by these format options. The options parameter should be FormatOption values OR'ed together.
This constructor makes it easy to specify a certain desired format in classes derived from QGLWidget, for example:
// The rendering in MyGLWidget depends on using // stencil buffer and alpha channel MyGLWidget::MyGLWidget(QWidget* parent) : QGLWidget(QGLFormat(QGL::StencilBuffer | QGL::AlphaChannel), parent) { if (!format().stencil()) qWarning("Could not get stencil buffer; results will be suboptimal"); if (!format().alphaChannel()) qWarning("Could not get alpha channel; results will be suboptimal"); ... }
Note that there are FormatOption values to turn format settings both on and off, e.g. DepthBuffer and NoDepthBuffer, DirectRendering and IndirectRendering, etc.
The plane parameter defaults to 0 and is the plane which this format should be associated with. Not all OpenGL implementations supports overlay/underlay rendering planes.
Definition at line 310 of file qgl.cpp.
References d, defaultFormat(), QGLFormatPrivate::opts, and QGLFormatPrivate::pln.
00311 { 00312 d = new QGLFormatPrivate; 00313 QGL::FormatOptions newOpts = options; 00314 d->opts = defaultFormat().d->opts; 00315 d->opts |= (newOpts & 0xffff); 00316 d->opts &= ~(newOpts >> 16); 00317 d->pln = plane; 00318 }
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| QGLFormat::QGLFormat | ( | const QGLFormat & | other | ) |
| QGLFormat::~QGLFormat | ( | ) |
| void QGLFormat::setDepthBufferSize | ( | int | size | ) |
Set the preferred depth buffer size to size.
Definition at line 754 of file qgl.cpp.
References d, QGLFormatPrivate::depthSize, and qWarning().
00755 { 00756 if (size < 0) { 00757 qWarning("QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size %d", size); 00758 return; 00759 } 00760 d->depthSize = size; 00761 }
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| int QGLFormat::depthBufferSize | ( | ) | const |
Returns the depth buffer size.
Definition at line 768 of file qgl.cpp.
References d, and QGLFormatPrivate::depthSize.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setAccumBufferSize | ( | int | size | ) |
Set the preferred accumulation buffer size, where size is the bit depth for each RGBA component.
Definition at line 889 of file qgl.cpp.
References QGLFormatPrivate::accumSize, d, and qWarning().
00890 { 00891 if (size < 0) { 00892 qWarning("QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size %d", size); 00893 return; 00894 } 00895 d->accumSize = size; 00896 }
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| int QGLFormat::accumBufferSize | ( | ) | const |
Returns the accumulation buffer size.
Definition at line 903 of file qgl.cpp.
References QGLFormatPrivate::accumSize, and d.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setRedBufferSize | ( | int | size | ) |
Definition at line 780 of file qgl.cpp.
References d, qWarning(), and QGLFormatPrivate::redSize.
00781 { 00782 if (size < 0) { 00783 qWarning("QGLFormat::setRedBufferSize: Cannot set negative red buffer size %d", size); 00784 return; 00785 } 00786 d->redSize = size; 00787 }
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| int QGLFormat::redBufferSize | ( | ) | const |
Definition at line 796 of file qgl.cpp.
References d, and QGLFormatPrivate::redSize.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setGreenBufferSize | ( | int | size | ) |
Definition at line 808 of file qgl.cpp.
References d, QGLFormatPrivate::greenSize, and qWarning().
00809 { 00810 if (size < 0) { 00811 qWarning("QGLFormat::setGreenBufferSize: Cannot set negative green buffer size %d", size); 00812 return; 00813 } 00814 d->greenSize = size; 00815 }
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| int QGLFormat::greenBufferSize | ( | ) | const |
Definition at line 824 of file qgl.cpp.
References d, and QGLFormatPrivate::greenSize.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setBlueBufferSize | ( | int | size | ) |
Definition at line 836 of file qgl.cpp.
References QGLFormatPrivate::blueSize, d, and qWarning().
00837 { 00838 if (size < 0) { 00839 qWarning("QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size %d", size); 00840 return; 00841 } 00842 d->blueSize = size; 00843 }
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| int QGLFormat::blueBufferSize | ( | ) | const |
Definition at line 852 of file qgl.cpp.
References QGLFormatPrivate::blueSize, and d.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setAlphaBufferSize | ( | int | size | ) |
Set the preferred alpha buffer size to size. This function implicitly enables the alpha channel.
Definition at line 863 of file qgl.cpp.
References QGL::AlphaChannel, QGLFormatPrivate::alphaSize, d, qWarning(), and setOption().
Referenced by ArthurFrame::ArthurFrame().
00864 { 00865 if (size < 0) { 00866 qWarning("QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size %d", size); 00867 return; 00868 } 00869 d->alphaSize = size; 00870 setOption(QGL::AlphaChannel); 00871 }
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| int QGLFormat::alphaBufferSize | ( | ) | const |
Returns the alpha buffer size.
Definition at line 878 of file qgl.cpp.
References QGLFormatPrivate::alphaSize, and d.
Referenced by qt_format_to_attrib_list().
| void QGLFormat::setStencilBufferSize | ( | int | size | ) |
Set the preferred stencil buffer size to size.
Definition at line 913 of file qgl.cpp.
References d, qWarning(), and QGLFormatPrivate::stencilSize.
00914 { 00915 if (size < 0) { 00916 qWarning("QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size %d", size); 00917 return; 00918 } 00919 d->stencilSize = size; 00920 }
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| int QGLFormat::stencilBufferSize | ( | ) | const |
Returns the stencil buffer size.
Definition at line 927 of file qgl.cpp.
References d, and QGLFormatPrivate::stencilSize.
Referenced by qt_format_to_attrib_list().
00928 { 00929 return d->stencilSize; 00930 }
| void QGLFormat::setSampleBuffers | ( | bool | enable | ) |
If enable is true, a GL context with multisample buffer support is picked; otherwise ignored.
Definition at line 595 of file qgl.cpp.
References QGL::NoSampleBuffers, QGL::SampleBuffers, and setOption().
Referenced by ArthurFrame::ArthurFrame(), and main().
00596 { 00597 setOption(enable ? QGL::SampleBuffers : QGL::NoSampleBuffers); 00598 }
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| bool QGLFormat::sampleBuffers | ( | ) | const [inline] |
Returns true if multisample buffer support is enabled; otherwise returns false.
The multisample buffer is disabled by default.
Definition at line 462 of file qgl.h.
References QGL::SampleBuffers, and testOption().
Referenced by main(), and qt_format_to_attrib_list().
00463 { 00464 return testOption(QGL::SampleBuffers); 00465 }
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| void QGLFormat::setSamples | ( | int | numSamples | ) |
Set the preferred number of samples per pixel when multisampling is enabled to numSamples. By default, the highest number of samples available is used.
Definition at line 619 of file qgl.cpp.
References d, QGLFormatPrivate::numSamples, and qWarning().
00620 { 00621 if (numSamples < 0) { 00622 qWarning("QGLFormat::setSamples: Cannot have negative number of samples per pixel %d", numSamples); 00623 return; 00624 } 00625 d->numSamples = numSamples; 00626 }
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| int QGLFormat::samples | ( | ) | const |
Returns the number of samples per pixel when multisampling is enabled. By default, the highest number of samples that is available is used.
Definition at line 607 of file qgl.cpp.
References d, and QGLFormatPrivate::numSamples.
Referenced by qt_format_to_attrib_list().
00608 { 00609 return d->numSamples; 00610 }
| void QGLFormat::setSwapInterval | ( | int | interval | ) |
Under Windows, where the {WGL_EXT_swap_control} extension is used, the interval parameter can be used to set the minimum number of video frames that are displayed before a buffer swap will occur. In effect, setting the interval to 10, means there will be 10 vertical retraces between every buffer swap.
Note that setting the swap interval is only supported under Windows and on Mac OS X. Under Windows the {WGL_EXT_swap_control} extension has to be present.
Definition at line 646 of file qgl.cpp.
References d, and QGLFormatPrivate::swapInterval.
00647 { 00648 d->swapInterval = interval; 00649 }
| int QGLFormat::swapInterval | ( | ) | const |
Definition at line 658 of file qgl.cpp.
References d, and QGLFormatPrivate::swapInterval.
00659 { 00660 return d->swapInterval; 00661 }
| bool QGLFormat::doubleBuffer | ( | ) | const [inline] |
Returns true if double buffering is enabled; otherwise returns false. Double buffering is enabled by default.
Definition at line 417 of file qgl.h.
References QGL::DoubleBuffer, and testOption().
Referenced by qt_format_to_attrib_list().
00418 { 00419 return testOption(QGL::DoubleBuffer); 00420 }
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| void QGLFormat::setDoubleBuffer | ( | bool | enable | ) |
If enable is true sets double buffering; otherwise sets single buffering.
Double buffering is enabled by default.
Double buffering is a technique where graphics are rendered on an off-screen buffer and not directly to the screen. When the drawing has been completed, the program calls a swapBuffers() function to exchange the screen contents with the buffer. The result is flicker-free drawing and often better performance.
Definition at line 373 of file qgl.cpp.
References QGL::DoubleBuffer, setOption(), and QGL::SingleBuffer.
Referenced by QGLWidget::renderPixmap().
00374 { 00375 setOption(enable ? QGL::DoubleBuffer : QGL::SingleBuffer); 00376 }
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| bool QGLFormat::depth | ( | ) | const [inline] |
Returns true if the depth buffer is enabled; otherwise returns false. The depth buffer is enabled by default.
Definition at line 422 of file qgl.h.
References QGL::DepthBuffer, and testOption().
Referenced by qt_format_to_attrib_list().
00423 { 00424 return testOption(QGL::DepthBuffer); 00425 }
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| void QGLFormat::setDepth | ( | bool | enable | ) |
If enable is true enables the depth buffer; otherwise disables the depth buffer.
The depth buffer is enabled by default.
The purpose of a depth buffer (or Z-buffering) is to remove hidden surfaces. Pixels are assigned Z values based on the distance to the viewer. A pixel with a high Z value is closer to the viewer than a pixel with a low Z value. This information is used to decide whether to draw a pixel or not.
Definition at line 403 of file qgl.cpp.
References QGL::DepthBuffer, QGL::NoDepthBuffer, and setOption().
00404 { 00405 setOption(enable ? QGL::DepthBuffer : QGL::NoDepthBuffer); 00406 }
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| bool QGLFormat::rgba | ( | ) | const [inline] |
Returns true if RGBA color mode is set. Returns false if color index mode is set. The default color mode is RGBA.
Definition at line 427 of file qgl.h.
References QGL::Rgba, and testOption().
Referenced by QGLContext::chooseContext(), QGLWidget::qglClearColor(), and QGLWidget::qglColor().
00428 { 00429 return testOption(QGL::Rgba); 00430 }
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| void QGLFormat::setRgba | ( | bool | enable | ) |
If enable is true sets RGBA mode. If enable is false sets color index mode.
The default color mode is RGBA.
RGBA is the preferred mode for most OpenGL applications. In RGBA color mode you specify colors as red + green + blue + alpha quadruplets.
In color index mode you specify an index into a color lookup table.
Definition at line 434 of file qgl.cpp.
References QGL::ColorIndex, QGL::Rgba, and setOption().
00435 { 00436 setOption(enable ? QGL::Rgba : QGL::ColorIndex); 00437 }
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| bool QGLFormat::alpha | ( | ) | const [inline] |
Returns true if the alpha buffer in the framebuffer is enabled; otherwise returns false. The alpha buffer is disabled by default.
Definition at line 432 of file qgl.h.
References QGL::AlphaChannel, and testOption().
Referenced by qt_format_to_attrib_list().
00433 { 00434 return testOption(QGL::AlphaChannel); 00435 }
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| void QGLFormat::setAlpha | ( | bool | enable | ) |
If enable is true enables the alpha buffer; otherwise disables the alpha buffer.
The alpha buffer is disabled by default.
The alpha buffer is typically used for implementing transparency or translucency. The A in RGBA specifies the transparency of a pixel.
Definition at line 462 of file qgl.cpp.
References QGL::AlphaChannel, QGL::NoAlphaChannel, and setOption().
Referenced by ArthurFrame::ArthurFrame().
00463 { 00464 setOption(enable ? QGL::AlphaChannel : QGL::NoAlphaChannel); 00465 }
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| bool QGLFormat::accum | ( | ) | const [inline] |
Returns true if the accumulation buffer is enabled; otherwise returns false. The accumulation buffer is disabled by default.
Definition at line 437 of file qgl.h.
References QGL::AccumBuffer, and testOption().
Referenced by qt_format_to_attrib_list().
00438 { 00439 return testOption(QGL::AccumBuffer); 00440 }
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| void QGLFormat::setAccum | ( | bool | enable | ) |
If enable is true enables the accumulation buffer; otherwise disables the accumulation buffer.
The accumulation buffer is disabled by default.
The accumulation buffer is used to create blur effects and multiple exposures.
Definition at line 489 of file qgl.cpp.
References QGL::AccumBuffer, QGL::NoAccumBuffer, and setOption().
00490 { 00491 setOption(enable ? QGL::AccumBuffer : QGL::NoAccumBuffer); 00492 }
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| bool QGLFormat::stencil | ( | ) | const [inline] |
Returns true if the stencil buffer is enabled; otherwise returns false. The stencil buffer is disabled by default.
Definition at line 442 of file qgl.h.
References QGL::StencilBuffer, and testOption().
Referenced by qt_format_to_attrib_list().
00443 { 00444 return testOption(QGL::StencilBuffer); 00445 }
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| void QGLFormat::setStencil | ( | bool | enable | ) |
If enable is true enables the stencil buffer; otherwise disables the stencil buffer.
The stencil buffer is disabled by default.
The stencil buffer masks certain parts of the drawing area so that masked parts are not drawn on.
Definition at line 516 of file qgl.cpp.
References QGL::NoStencilBuffer, setOption(), and QGL::StencilBuffer.
Referenced by ArthurFrame::ArthurFrame().
00517 { 00518 setOption(enable ? QGL::StencilBuffer: QGL::NoStencilBuffer); 00519 }
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| bool QGLFormat::stereo | ( | ) | const [inline] |
Returns true if stereo buffering is enabled; otherwise returns false. Stereo buffering is disabled by default.
Definition at line 447 of file qgl.h.
References QGL::StereoBuffers, and testOption().
Referenced by qt_format_to_attrib_list().
00448 { 00449 return testOption(QGL::StereoBuffers); 00450 }
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| void QGLFormat::setStereo | ( | bool | enable | ) |
If enable is true enables stereo buffering; otherwise disables stereo buffering.
Stereo buffering is disabled by default.
Stereo buffering provides extra color buffers to generate left-eye and right-eye images.
Definition at line 543 of file qgl.cpp.
References QGL::NoStereoBuffers, setOption(), and QGL::StereoBuffers.
00544 { 00545 setOption(enable ? QGL::StereoBuffers : QGL::NoStereoBuffers); 00546 }
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| bool QGLFormat::directRendering | ( | ) | const [inline] |
Returns true if direct rendering is enabled; otherwise returns false.
Direct rendering is enabled by default.
Definition at line 452 of file qgl.h.
References QGL::DirectRendering, and testOption().
Referenced by QGLContext::chooseContext().
00453 { 00454 return testOption(QGL::DirectRendering); 00455 }
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| void QGLFormat::setDirectRendering | ( | bool | enable | ) |
If enable is true enables direct rendering; otherwise disables direct rendering.
Direct rendering is enabled by default.
Enabling this option will make OpenGL bypass the underlying window system and render directly from hardware to the screen, if this is supported by the system.
Definition at line 573 of file qgl.cpp.
References QGL::DirectRendering, QGL::IndirectRendering, and setOption().
Referenced by QGLWidget::renderPixmap().
00574 { 00575 setOption(enable ? QGL::DirectRendering : QGL::IndirectRendering); 00576 }
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| bool QGLFormat::hasOverlay | ( | ) | const [inline] |
Returns true if overlay plane is enabled; otherwise returns false.
Overlay is disabled by default.
Definition at line 457 of file qgl.h.
References QGL::HasOverlay, and testOption().
Referenced by QGLWidgetPrivate::init().
00458 { 00459 return testOption(QGL::HasOverlay); 00460 }
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| void QGLFormat::setOverlay | ( | bool | enable | ) |
If enable is true enables an overlay plane; otherwise disables the overlay plane.
Enabling the overlay plane will cause QGLWidget to create an additional context in an overlay plane. See the QGLWidget documentation for further information.
Definition at line 684 of file qgl.cpp.
References QGL::HasOverlay, QGL::NoOverlay, and setOption().
Referenced by setDefaultOverlayFormat().
00685 { 00686 setOption(enable ? QGL::HasOverlay : QGL::NoOverlay); 00687 }
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| int QGLFormat::plane | ( | ) | const |
Returns the plane of this format. The default for normal formats is 0, which means the normal plane. The default for overlay formats is 1, which is the first overlay plane.
Definition at line 696 of file qgl.cpp.
References d, and QGLFormatPrivate::pln.
| void QGLFormat::setPlane | ( | int | plane | ) |
Sets the requested plane to plane. 0 is the normal plane, 1 is the first overlay plane, 2 is the second overlay plane, etc.; -1, -2, etc. are underlay planes.
Note that in contrast to other format specifications, the plane specifications will be matched exactly. This means that if you specify a plane that the underlying OpenGL system cannot provide, an invalid QGLWidget will be created.
Definition at line 714 of file qgl.cpp.
References d, and QGLFormatPrivate::pln.
| void QGLFormat::setOption | ( | QGL::FormatOptions | opt | ) |
Sets the format option to opt.
Definition at line 725 of file qgl.cpp.
References d, and QGLFormatPrivate::opts.
Referenced by setAccum(), setAlpha(), setAlphaBufferSize(), setDepth(), setDirectRendering(), setDoubleBuffer(), setOverlay(), setRgba(), setSampleBuffers(), setStencil(), and setStereo().
00726 { 00727 if (opt & 0xffff) 00728 d->opts |= opt; 00729 else 00730 d->opts &= ~(opt >> 16); 00731 }
| bool QGLFormat::testOption | ( | QGL::FormatOptions | opt | ) | const |
Returns true if format option opt is set; otherwise returns false.
Definition at line 741 of file qgl.cpp.
References d, and QGLFormatPrivate::opts.
Referenced by accum(), alpha(), depth(), directRendering(), doubleBuffer(), hasOverlay(), rgba(), sampleBuffers(), stencil(), and stereo().
00742 { 00743 if (opt & 0xffff) 00744 return (d->opts & opt) != 0; 00745 else 00746 return (d->opts & (opt >> 16)) == 0; 00747 }
| QGLFormat QGLFormat::defaultFormat | ( | ) | [static] |
Returns the default QGLFormat for the application. All QGLWidgets that are created use this format unless another format is specified, e.g. when they are constructed.
If no special default format has been set using setDefaultFormat(), the default format is the same as that created with QGLFormat().
Definition at line 1118 of file qgl.cpp.
Referenced by ArthurFrame::ArthurFrame(), QGLPixelBuffer::hasOpenGLPbuffers(), QGLExtensions::init_extensions(), QGLWidgetPrivate::initContext(), main(), CompositionRenderer::paint(), QGLFormat(), QGLWidget::QGLWidget(), and setDefaultOverlayFormat().
| void QGLFormat::setDefaultFormat | ( | const QGLFormat & | f | ) | [static] |
Sets a new default QGLFormat for the application to f. For example, to set single buffering as the default instead of double buffering, your main() might contain code like this:
QApplication a(argc, argv); QGLFormat f; f.setDoubleBuffer(false); QGLFormat::setDefaultFormat(f);
Definition at line 1137 of file qgl.cpp.
Referenced by ArthurFrame::ArthurFrame(), and main().
| QGLFormat QGLFormat::defaultOverlayFormat | ( | ) | [static] |
Returns the default QGLFormat for overlay contexts.
The factory default overlay format is: Double buffer: Disabled. Depth buffer: Disabled. RGBA: Disabled (i.e., color index enabled). Alpha channel: Disabled. Accumulator buffer: Disabled. Stencil buffer: Disabled. Stereo: Disabled. Direct rendering: Enabled. Overlay: Disabled. Plane: 1 (i.e., first overlay plane).
Definition at line 1163 of file qgl.cpp.
Referenced by QGLWidgetPrivate::init().
| void QGLFormat::setDefaultOverlayFormat | ( | const QGLFormat & | f | ) | [static] |
Sets a new default QGLFormat for overlay contexts to f. This format is used whenever a QGLWidget is created with a format that hasOverlay() enabled.
For example, to get a double buffered overlay context (if available), use code like this:
QGLFormat f = QGLFormat::defaultOverlayFormat(); f.setDoubleBuffer(true); QGLFormat::setDefaultOverlayFormat(f);
As usual, you can find out after widget creation whether the underlying OpenGL system was able to provide the requested specification:
// ...continued from above MyGLWidget* myWidget = new MyGLWidget(QGLFormat(QGL::HasOverlay), ...); if (myWidget->format().hasOverlay()) { // Yes, we got an overlay, let's check _its_ format: QGLContext* olContext = myWidget->overlayContext(); if (olContext->format().doubleBuffer()) ; // yes, we got a double buffered overlay else ; // no, only single buffered overlays are available }
Definition at line 1202 of file qgl.cpp.
References defaultFormat(), and setOverlay().
01203 { 01204 QGLFormat *defaultFormat = QGLDefaultOverlayFormat::instance(); 01205 *defaultFormat = f; 01206 // Make sure the user doesn't request that the overlays themselves 01207 // have overlays, since it is unlikely that the system supports 01208 // infinitely many planes... 01209 defaultFormat->setOverlay(false); 01210 }
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| bool QGLFormat::hasOpenGL | ( | ) | [static] |
Returns true if the window system has any OpenGL support; otherwise returns false.
Definition at line 273 of file qgl_x11.cpp.
References X11.
Referenced by CompositionWidget::CompositionWidget(), GradientWidget::GradientWidget(), main(), openGLVersionFlags(), PathDeformWidget::PathDeformWidget(), PathStrokeWidget::PathStrokeWidget(), View::View(), and XFormWidget::XFormWidget().
00274 { 00275 return glXQueryExtension(X11->display, 0, 0) != 0; 00276 }
| bool QGLFormat::hasOpenGLOverlays | ( | ) | [static] |
Returns true if the window system supports OpenGL overlays; otherwise returns false.
Definition at line 279 of file qgl_x11.cpp.
References find_trans_colors(), and trans_colors.
00280 { 00281 if (!trans_colors_init) 00282 find_trans_colors(); 00283 return trans_colors.size() > 0; 00284 }
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| QGLFormat::OpenGLVersionFlags QGLFormat::openGLVersionFlags | ( | ) | [static] |
Note that if OpenGL version 1.5 is supported, its predecessors (i.e., version 1.4 and lower) are also supported. To identify the support of a particular feature, like multi texturing, test for the version in which the feature was first introduced (i.e., version 1.3 in the case of multi texting) to adapt to the largest possible group of runtime platforms.
This function needs a valid current OpenGL context to work; otherwise it will return OpenGL_Version_None.
Definition at line 1084 of file qgl.cpp.
References hasOpenGL(), OpenGL_Version_None, and qOpenGLVersionFlagsFromString().
01085 { 01086 static bool firstTime=true; 01087 static OpenGLVersionFlags versionFlags = OpenGL_Version_None; 01088 01089 if (!firstTime) 01090 return versionFlags; 01091 01092 if (!hasOpenGL()) 01093 return OpenGL_Version_None; 01094 01095 if (firstTime) { 01096 firstTime = false; 01097 01098 QString versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION))); 01099 versionFlags = qOpenGLVersionFlagsFromString(versionString); 01100 } 01101 01102 return versionFlags; 01103 }
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Returns true if all the options of the two QGLFormats are equal; otherwise returns false.
Definition at line 1218 of file qgl.cpp.
01219 { 01220 return (int) a.d->opts == (int) b.d->opts && a.d->pln == b.d->pln && a.d->alphaSize == b.d->alphaSize 01221 && a.d->accumSize == b.d->accumSize && a.d->stencilSize == b.d->stencilSize 01222 && a.d->depthSize == b.d->depthSize; 01223 }
QGLFormatPrivate* QGLFormat::d [private] |
Definition at line 200 of file qgl.h.
Referenced by accumBufferSize(), alphaBufferSize(), blueBufferSize(), depthBufferSize(), greenBufferSize(), operator=(), plane(), QGLFormat(), redBufferSize(), samples(), setAccumBufferSize(), setAlphaBufferSize(), setBlueBufferSize(), setDepthBufferSize(), setGreenBufferSize(), setOption(), setPlane(), setRedBufferSize(), setSamples(), setStencilBufferSize(), setSwapInterval(), stencilBufferSize(), swapInterval(), testOption(), and ~QGLFormat().
1.5.1