#include <q3serversocket.h>
Inheritance diagram for Q3ServerSocket:


This class is a convenience class for accepting incoming TCP connections. You can specify the port or have Q3ServerSocket pick one, and listen on just one address or on all the machine's addresses.
Using the API is very simple: subclass Q3ServerSocket, call the constructor of your choice, and implement newConnection() to handle new incoming connections. There is nothing more to do.
(Note that due to lack of support in the underlying APIs, Q3ServerSocket cannot accept or reject connections conditionally.)
Definition at line 37 of file q3serversocket.h.
Public Member Functions | |
| Q3ServerSocket (Q_UINT16 port, int backlog=1, QObject *parent=0, const char *name=0) | |
| Q3ServerSocket (const QHostAddress &address, Q_UINT16 port, int backlog=1, QObject *parent=0, const char *name=0) | |
| Q3ServerSocket (QObject *parent=0, const char *name=0) | |
| virtual | ~Q3ServerSocket () |
| bool | ok () const |
| Q_UINT16 | port () const |
| int | socket () const |
| virtual void | setSocket (int socket) |
| QHostAddress | address () const |
| virtual void | newConnection (int socket)=0 |
Protected Member Functions | |
| Q3SocketDevice * | socketDevice () |
Private Slots | |
| void | incomingConnection (int socket) |
Private Member Functions | |
| void | init (const QHostAddress &address, Q_UINT16 port, int backlog) |
Private Attributes | |
| Q3ServerSocketPrivate * | d |
| Q3ServerSocket::Q3ServerSocket | ( | Q_UINT16 | port, | |
| int | backlog = 1, |
|||
| QObject * | parent = 0, |
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| const char * | name = 0 | |||
| ) |
Creates a server socket object, that will serve the given port on all the addresses of this host. If port is 0, Q3ServerSocket will pick a suitable port in a system-dependent manner. Use backlog to specify how many pending connections the server can have.
The parent and name arguments are passed on to the QObject constructor.
Definition at line 76 of file q3serversocket.cpp.
00078 : QObject( parent, name ) 00079 { 00080 d = new Q3ServerSocketPrivate; 00081 init( QHostAddress(), port, backlog ); 00082 }
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| Q3ServerSocket::Q3ServerSocket | ( | const QHostAddress & | address, | |
| Q_UINT16 | port, | |||
| int | backlog = 1, |
|||
| QObject * | parent = 0, |
|||
| const char * | name = 0 | |||
| ) |
Creates a server socket object, that will serve the given port only on the given address. Use backlog to specify how many pending connections the server can have.
The parent and name arguments are passed on to the QObject constructor.
Definition at line 98 of file q3serversocket.cpp.
References address(), d, and init().
00101 : QObject( parent, name ) 00102 { 00103 d = new Q3ServerSocketPrivate; 00104 init( address, port, backlog ); 00105 }
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| Q3ServerSocket::Q3ServerSocket | ( | QObject * | parent = 0, |
|
| const char * | name = 0 | |||
| ) |
Construct an empty server socket.
This constructor, in combination with setSocket(), allows us to use the Q3ServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets under Unix).
The parent and name arguments are passed on to the QObject constructor.
Definition at line 121 of file q3serversocket.cpp.
References d.
00122 : QObject( parent, name ) 00123 { 00124 d = new Q3ServerSocketPrivate; 00125 }
| Q3ServerSocket::~Q3ServerSocket | ( | ) | [virtual] |
Destroys the socket.
This causes any backlogged connections (connections that have reached the host, but not yet been completely set up by calling Q3SocketDevice::accept()) to be severed.
Existing connections continue to exist; this only affects the acceptance of new connections.
Definition at line 175 of file q3serversocket.cpp.
References d.
00176 { 00177 delete d; 00178 }
| bool Q3ServerSocket::ok | ( | ) | const |
Returns true if the construction succeeded; otherwise returns false.
Definition at line 131 of file q3serversocket.cpp.
References d, and Q3ServerSocketPrivate::s.
| Q_UINT16 Q3ServerSocket::port | ( | ) | const |
Returns the port number on which this server socket listens. This is always non-zero; if you specify 0 in the constructor, Q3ServerSocket will pick a non-zero port itself. ok() must be true before calling this function.
Definition at line 206 of file q3serversocket.cpp.
References d, Q3SocketDevice::port(), and Q3ServerSocketPrivate::s.
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| int Q3ServerSocket::socket | ( | ) | const |
Returns the operating system socket.
Definition at line 217 of file q3serversocket.cpp.
References d, Q3ServerSocketPrivate::s, and Q3SocketDevice::socket().
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| void Q3ServerSocket::setSocket | ( | int | socket | ) | [virtual] |
Sets the socket to use socket. bind() and listen() should already have been called for socket.
This allows us to use the Q3ServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets).
Definition at line 265 of file q3serversocket.cpp.
References QObject::connect(), d, incomingConnection(), Q3ServerSocketPrivate::n, QSocketNotifier::Read, Q3ServerSocketPrivate::s, SIGNAL, SLOT, Q3SocketDevice::socket(), and Q3SocketDevice::Stream.
00266 { 00267 delete d; 00268 d = new Q3ServerSocketPrivate; 00269 d->s = new Q3SocketDevice( socket, Q3SocketDevice::Stream ); 00270 d->n = new QSocketNotifier( d->s->socket(), QSocketNotifier::Read, 00271 this, "accepting new connections" ); 00272 connect( d->n, SIGNAL(activated(int)), 00273 this, SLOT(incomingConnection(int)) ); 00274 }
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| QHostAddress Q3ServerSocket::address | ( | ) | const |
Returns the address on which this object listens, or 0.0.0.0 if this object listens on more than one address. ok() must be true before calling this function.
Definition at line 232 of file q3serversocket.cpp.
References Q3SocketDevice::address(), d, and Q3ServerSocketPrivate::s.
Referenced by init(), and Q3ServerSocket().
00233 { 00234 if ( !d || !d->s ) 00235 return QHostAddress(); 00236 00237 return d->s->address(); 00238 }
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| void Q3ServerSocket::newConnection | ( | int | socket | ) | [pure virtual] |
This pure virtual function is responsible for setting up a new incoming connection. socket is the fd (file descriptor) for the newly accepted connection.
Referenced by incomingConnection().
| Q3SocketDevice * Q3ServerSocket::socketDevice | ( | ) | [protected] |
Returns a pointer to the internal socket device. The returned pointer is 0 if there is no connection or pending connection.
There is normally no need to manipulate the socket device directly since this class does all the necessary setup for most client or server socket applications.
Definition at line 249 of file q3serversocket.cpp.
References d, and Q3ServerSocketPrivate::s.
| void Q3ServerSocket::incomingConnection | ( | int | socket | ) | [private, slot] |
Definition at line 190 of file q3serversocket.cpp.
References Q3SocketDevice::accept(), d, newConnection(), and Q3ServerSocketPrivate::s.
Referenced by init(), and setSocket().
00191 { 00192 int fd = d->s->accept(); 00193 if ( fd >= 0 ) 00194 newConnection( fd ); 00195 }
| void Q3ServerSocket::init | ( | const QHostAddress & | address, | |
| Q_UINT16 | port, | |||
| int | backlog | |||
| ) | [private] |
Definition at line 139 of file q3serversocket.cpp.
References address(), Q3SocketDevice::bind(), QObject::connect(), d, incomingConnection(), Q3SocketDevice::IPv4, Q3SocketDevice::IPv6, Q3SocketDevice::listen(), Q3ServerSocketPrivate::n, qWarning(), QSocketNotifier::Read, Q3ServerSocketPrivate::s, Q3SocketDevice::setAddressReusable(), SIGNAL, SLOT, Q3SocketDevice::socket(), and Q3SocketDevice::Stream.
Referenced by Q3ServerSocket().
00140 { 00141 d->s = new Q3SocketDevice( Q3SocketDevice::Stream, address.isIPv4Address() 00142 ? Q3SocketDevice::IPv4 : Q3SocketDevice::IPv6, 0 ); 00143 #if !defined(Q_OS_WIN32) 00144 // Under Unix, we want to be able to use the port, even if a socket on the 00145 // same address-port is in TIME_WAIT. Under Windows this is possible anyway 00146 // -- furthermore, the meaning of reusable is different: it means that you 00147 // can use the same address-port for multiple listening sockets. 00148 d->s->setAddressReusable( true ); 00149 #endif 00150 if ( d->s->bind( address, port ) 00151 && d->s->listen( backlog ) ) 00152 { 00153 d->n = new QSocketNotifier( d->s->socket(), QSocketNotifier::Read, 00154 this, "accepting new connections" ); 00155 connect( d->n, SIGNAL(activated(int)), 00156 this, SLOT(incomingConnection(int)) ); 00157 } else { 00158 qWarning( "Q3ServerSocket: failed to bind or listen to the socket" ); 00159 delete d->s; 00160 d->s = 0; 00161 } 00162 }
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Q3ServerSocketPrivate* Q3ServerSocket::d [private] |
Definition at line 66 of file q3serversocket.h.
Referenced by address(), incomingConnection(), init(), ok(), port(), Q3ServerSocket(), setSocket(), socket(), socketDevice(), and ~Q3ServerSocket().
1.5.1